Please make sure you listen to the prologue. This game is heavily story driven!

Description:
Enter a gripping tale of mystery, guilt, and discovery set against the haunting depths of the ocean. You play as Dr. Devin Carpenter, a man choosing to grab hold of his past as he navigates the last hours of his life. You must guide a drone submarine through a dark maze to free yourself both physically and emotionally. As the drone descends through an abyss filled with secrets and danger, revelations unfold that will have the player wanting to know more.

Controls:

Action    KeyboardController
MovementWASD / Arrow KeysLeft Stick
Activate SonarSpaceSouth Button
PauseEscapeStart

Credits:

Actors
Matthew Méndez as Dr. Devin Carpenter
Sarah Blanchard as Sarah Carpenter
Nicholas Matters as Jonathan

Production
Story by Jayson Franklin
Everything else by Ambrose Franklin

Additional Audio: Zapsplat.com, Freesound.org

StatusReleased
PlatformsWindows, HTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorPlume Pond
GenreAdventure
TagsAtmospheric, Horror, Indie, Mystery, Pixel Art, Retro, Sci-fi, scifi, Singleplayer, Story Rich

Download

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Click download now to get access to the following files:

Widnows bild.zip 162 MB

Comments

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This was so engaging, the intro alone was such a great idea. Usually, this type of game would frustrate me into rage quitting but I was just so drawn in, it was fun, it was forgiving, the voice acting is stellar and the story is super interesting. I wish there would have been some more answers at the end of volume 1 but I guess I have to wait for the sequel. Fantastic work. 

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Great concept and I think the graphics and story are very well implemented. I like the game mechanics--I think the "hints" built in (like the "my space bar is stuck" and "if I can just reach a beacon" etc. are great. It's fairly intuitive and easy to get started playing.

Fun game!

Interesting concept but I think there is just a little too few guidance. I gave up after the {8,-185} beacon since I just could not find the next one. Maybe if you could set some kind of a marker so you can find your last position quicker on the next try it would work out better. 

Once you get stuck, the game mechanics are just not interesting enough to keep you search for the next beacon, they just get boring.

(2 edits)

Thanks for your feedback and the suggestion! We'll definitely be adding this in a future update.